Hi, I’m Kenny. I’m a game developer based in Brooklyn, NY. I’ve been making games on my own since 2007, but didn’t start releasing commercial work until 2015. My main focus until recently has been on small, elegant, and polished phone games. I’m currently working on something more ambitious.

Aside from my indie work, I used to work as a gameplay programmer at Harmonix on games like Rock Band Rivals, Dance Central VR, and Fuser. More recently, I’ve worked with Terrible Toybox as a programmer on Return to Monkey Island.

Aside from my game development work I also used to be really into concert photography in college, having had work published on Pitchfork, Billboard, Stereogum, and more. But not as much anymore.

I also used to run a blog about game development when I was in high school. I was 15 at the time and had no idea what I was talking about, but apparently a lot of people learned how to code from the tutorials I wrote. So that’s weird.